Mark Skwarek is an artist working to bridge the gap between virtual and physical world with augmented reality. His art explores the translation our everyday digital experience into the physical world using mobile augmented reality.  Skwarek earned his M.F.A. from Rhode Island School of Design's Digital Media Department. He is full time faculty at New York University's School of Engineering, the CEO of Semblance Augmented Reality and the director of NYU's Mobile Augmented Reality Lab. He teaches 3D Graphics and the Augmented Reality Grad Class. He organized the augmented reality artist group manifest.AR, the arOCCUPYWALLSTREET movement, and co-organized We AR in MoMA. Skwarek’s practice is also largely based in art activism with emerging technologies. He has a long record of international augmented reality work, ranging from “erasing” the DMZ battlements between North and South Korea (a piece he did on site), to the virtual elimination of the barricades between Palestine and Israel, at the Gaza Strip. He has created political work and symbols in a variety of locations across the United States, including pieces at Wall St.,  U.S. Mexico Border and the White House to name a few. His artwork has been written about by the New York Times, Art in America, Boing Boing, WIRED, the Boston Globe, The Huffington Post, NPR, BBC, the Discovery Channel, Leonardo, and Creative Capital. Skwarek has exhibited in various venues, including: the Institute of Contemporary Art, Boston; ISEA; Dumbo Arts Festival, UCLA Digital Grad Gallery; the CyberArts Festival; the Sunshine International Art Museum, Beijing; and the Krannert Art Museum at the University of Illinois, FACT in Liverpool England, Siggraph 2013, The 2013 Augmented World Expo, The Corcoran Gallery of Art, Kasa Galeri, and Contemporary Istanbul.

Shen-Fang is currently completing a Masters of Science degree at New York University Polytechnic School of Engineering with an expected graduation of May 2016, focusing specifically in Augmented and Virtual Reality. He is passionate about using this technologies to re-introduce the human element into daily life, empowering people to interact with objects in the most natural way possible. His AR research coverage includes gaming, education,  advertising, industry and medicine application. He have been working at  New York University Mobile Augmented Reality Lab for the last six months. During that time, he have been the Head Lab Technician and has experience working with the Metaio SDK on Unity, including marker-less tracking based on CAD models, SLAM(Simultaneous Localization And Mapping) tracking, GPS based tracking, and Instant tracking, within a wide range of different platforms for AR. The lab's current project is working on an AR city project using CAD model edge based tracking.

Louisa Wan is a graduate student of New York University Polytechnic School of Engineering. She is very passionate in the fields of design, media, and technology. She is interested in game development, augmented and virtual reality, user experience, and media production design. She currently interns at Mental Canvas, a company developing a tool for conceptual design and analysis. She also works as a graphic and UI/UX designer for the Mobile Augmented Reality Lab at New York University.

Donovan TourĂ© is a graduate student in the School of Engineering at New York University. He has a strong passion for Human/Brain-Computer Interaction and the design as well as UI/UX of Augmented and Virtual Reality environments. His areas of focus include games and gaming, education, medicine, advertising and space systems. He has previously been a Civic Technology intern at Microsoft where he studied gamification and gaming culture to engage school-age children in big data and Augmented Reality.  He is currently an intern at Blippar and serves as staff at the New York University Mobile Augmented Reality Lab.  Some of his latest projects include an immersive sandbox virtual reality environment to help limit distractibility in Autistic Children and an Augmented Reality transportation app.  He also has a graduate degree in Trauma and Psychoanalysis where he focused on adolescent development and Post-Freudian Psychoanalysis..

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